AI Insights · Timothy · September 2024
Top 5 Android PVP Games in Finland Q3 2024
Explore the performance trends of the leading PVP games on Android in Finland during Q3 2024, with insights into downloads, revenue, and active users.
In the third quarter of 2024, the Finnish Android gaming market showcased some interesting trends among the top 5 PVP games. According to Sensor Tower data, these games demonstrated varying patterns in downloads, revenue, and weekly active users.
Roblox from Roblox Corporation saw fluctuations in its revenue, starting at approximately $22K in early July, peaking at $26K in early August, and then settling around $18K towards the end of September. Downloads remained relatively stable, with a small spike to 2K at the end of July, while weekly active users showed a gradual decline from 175K in early July to 152K by the end of September.
Supercell's Brawl Stars experienced a significant revenue peak of $84K at the start of July, followed by a decline and another rise to $77K in early September. The game's downloads showed minor fluctuations, with a notable dip to 1K in mid-September. Meanwhile, weekly active users decreased steadily from 279K to 231K throughout the quarter.
Slotomania™ Slots Casino Games by Playtika generated a relatively stable revenue between $2.5K and $3K, reaching nearly $4K in the last week of September. Its downloads varied, peaking at 1.8K in early July but declining to 951 by the end of the quarter. Active users also showed a downward trend, starting at 7.2K and ending at 6.6K.
Snake Clash! from Supercent, Inc. displayed minimal revenue, with a slight increase to $13 in the final week of September. Downloads decreased from 1.7K in early July to 854 by the end of the quarter. Weekly active users fluctuated slightly, maintaining a level around 5K to 6K.
Lastly, Whiteout Survival by Century Games PTE. LTD. showed an upward trajectory in revenue, peaking at $25K in early September. Downloads remained relatively stable, with a mild increase towards the end of the quarter. Active users also increased, rising from 5K in early July to 5.6K by the end of September.
These insights from Sensor Tower illustrate the dynamic nature of the PVP gaming sector in Finland, with each game exhibiting unique patterns in user engagement and monetization. For more detailed analyses and data, visit Sensor Tower.